Lost Things: Fester and Rot
I dabble a little in a lot of things — writing, webcomics, gaming, photography, web design, music, and more. I write code full-time and words in the gaps in between.
The old crone shuffled along the stacks of Building Ashrack, in no hurry to arrive at her destination. She looked at none of the row letterings, having no need for such things. She had been here many times, and she would be here many more times after. Always she entered the Library from a different building, a different entrance, a different world. Hers was to sow discord and anarchy wherever she went, and wherever she went, she made certain things were lost.
And always they ended up in the same place -- Building Ashrack, Row None, Shelf Blind, Case of the Mystic.
None but her knew it was there, but such was the case with many of the objects and lost things held in the Library. It was part of the appeal, the allure, to the Library. The treasures here were priceless, whether or not they held value.
Finally she reached her case, buried in the darkest recesses of the Library, and opened it. She basked in the scent of death and cackled wetly. What was lost was now found again. She took the object and vanished.
Comments (3 so far!)
It strikes me that mapping the Library is probably a full-time occupation if not the aim of entire groups of people. There might even be masterwork maps that have found their place inside a Case or two.
- #4396 Posted 1 month ago
I'm not even sure the Library could be mapped. I visualize it as this extra-dimensional space that is always shifting and changing to some extent, like in August's "Snare." I mean, some elements much remain consistent for the sake of finding things, but it seems to me the place would almost have to grow and change depending on the person entering it.
- #4397 Posted 1 month ago
I think that it could never be mapped in its entirety, and its amorphous nature makes a mockery of fixed paper maps, but it probably does conform to behavioural patterns and you might be able to make general statements about how things work in particular areas. Which both makes sense to me and lends a pleasant amount of anachronism - you might need multiple maps on an expedition, depending on where you end up and how you got there.
- #4398 Posted 1 month ago
Inspired by (sequel to):
The floorboards creaked with my passage, threatening to collapse, but the key is to be sure and conf…Lost Things
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